Concept Art & Illustration

Resume | | Bay Area, California

Currently: Freelance Concept Artist (2017 - Present)


Glu Mobile / 2D Artist (Contract): March 2019 - Present, San Francisco, CA

Covet Fashion: Design & Art Production

  • Ideated and designed original assets including hair, makeup, costumes, and props.

  • Provided sketches, photo-bashing, and reference images for content team.

  • Matched style and polished all final assets for in-game use.

  • Regularly sought to present innovative ideas to enhance visual design of the game.

  • Collaborated with Covet x Disney for summer style challenge.

Telltale Games / Environment Concept Artist (Contract): March 2017, San Rafael, CA

Guardians of the Galaxy: The Telltale Series, Episode 2 & 3.

  • Ideated and designed original props and environment assets.

  • Provided orthographic views and reference images for outsource.

  • Designed and painted logos and posters to populate environments.

  • Set-dressed environments to create narrative and interest.

Edventure More / Animation & Games Instructor: June 2015 - June 2016, Palo Alto, CA

  • Utilized knowledge in film and game mechanics to teach school year and summer camp students ranging from K-8 grade in stop motion animation, film editing, and 2d video game programming.

  • Set standards for project outcomes and encouraged students to problem solve collaboratively and independently.


Gadget-Bot Productions / Marketing Illustration: Dec 2018

Tavern Brawl: The Wayfarer / Concept Art & Illustration: July 2018 - Jan 2019

Song of Swords Tabletop RPG / Freelance Concept Artist: Jan - Feb 2018

Fatal Studios / Freelance Concept Artist: Nov - Dec 2017

Trainwreck Games / Art Lead & Concept Artist: Jan 2016- Jan 2017, Santa Clara, CA

Ulama: Arena of the Gods. UCSC & SJSU Collaborative Game project.

  • Organized the art team, set expectations, and facilitated communication between game programmers and artists.

  • Designed in-game backgrounds to match style.

  • Cleaned up assets and animations for production.

  • Winner: Sammy Award for Excellence in Visual Art and UCSC selected E3 submission.

Adobe Film Project / Co-Background Lead & Color Artist: Jan - May 2016, San Jose, CA

4/4 Down Pour, Student Film.

  • Explored color and painted comps to inform the color script and tone of the student film.

  • Designed and painted 2d backgrounds to match style of project.

  • Managed the team of background, asset, and credit design artists.

DAWNRUNNER / 2D Concept Artist: Mar - Dec 2013, San Francisco, CA

  • Completed sci-fi/military costume designs and alien vehicle concept designs for a T.V. pitch of the Terminus TV Pitch.


San Jose State University,  BFA Animation/Illustration 2016,  San Jose, CA

Shrunkenheadman Club member (2011- Present)


Adobe: Photoshop, Premiere, After Effects, InDesign, Illustrator. Autodesk Maya and Zbrush. Traditional media. Microsoft Office. Research & reference gathering. Perforce and JIRA.


  • Schoolism London: Art Workshop - June 2017

  • San Jose State: Saturday SHMorning Toons Charity Print Sale - Feb 2017

  • GDC SF 2013 AV Tech Support - Mar 2013